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TIGSource ForumsJobsOffering Paid Work[FILLED] Defender's Quest needs awesome Character Pixel Artist
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Author Topic: [FILLED] Defender's Quest needs awesome Character Pixel Artist  (Read 2286 times)
larsiusprime
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« on: February 14, 2012, 12:19:26 PM »

This position has been FILLED. Thanks!

Hey guys! So we released our Tower-Defense / RPG hybrid Defender's Quest back in January and have been doing pretty well. We're looking for someone who's awesome at pixel art, specifically animated character sprites, to help with our battle scenes.

Here's our

.

The game has received some nice critical reviews so far, and we're looking to add some more features as we proceed towards "gold release" where we add a lot more bonus content and more polished art.

We've already brought on some artists to help with cutscenes and terrain tiles, but what we really need is someone who is great at animated character sprites. You'll be creating some more detailed character sprites, monster sprites, and adding lots more battle animations than what we have currently. If you're also good at effects we'll have you do some of those, too.

If you're interested, reply to this thread or PM me with a link to your portfolio and/or samples of your work. This position is all about animated characters, so you won't have to do any tiles or terrain, etc. If you also happen to be brilliant at interface graphics or anything else, we wouldn't mind hiring you for that too, but for now the core of what we're looking for is characters.

The gig is short-term and we have cash in hand to pay you. If you work fast, that's an even bigger plus though quality is obviously our first concern. We're looking to get this round of art polish done in about 1-2 months.

We've been contractors ourselves in the past so we want to treat you guys the way we want to be treated. You'll be paid well, on time, and given a plain-english contract with clear and fair terms (if you already have some boilerplate you're comfortable with that you'd rather use instead, we can use that, too).

Looking forward to hearing from you guys! If you have any questions, let me know and I'll reply right here.

Here's a screenshot of some of our old battle art:



And here's another:

« Last Edit: February 20, 2012, 04:28:49 PM by larsiusprime » Logged

Nostrils!
ArtisticSliz
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« Reply #1 on: February 14, 2012, 02:09:21 PM »

The game looks really good!  I'm glad to hear you're doing well.  I think I can definitely accomplish whatever you need to get you to gold.  Check out my post, here:  http://forums.tigsource.com/index.php?topic=22076.0
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larsiusprime
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« Reply #2 on: February 14, 2012, 02:24:43 PM »

Thanks! I'll forward your portfolio to the team for review.
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Miguelito
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« Reply #3 on: February 15, 2012, 06:36:42 AM »

Good luck!

A GUI overhaul definitely seems like a good idea. At the moment, things are looking quite cramped, and there's an overpowering number of icons/numbers around the GUI which make the game look frankly intimidating to a filthy casual player like myself. Smiley

But the project is looking really swell already, and with some well-directed effort I'm sure it's going to turn into a great game! All the best!
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ArtisticSliz
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« Reply #4 on: February 15, 2012, 12:52:35 PM »

Thanks, larsiusprime!  This forum doesn't do a great job of telling me when I receive a message, so if you decide you'd like to discuss the job with me, hit me up at [email protected].  Hope to hear from you soon!  :D
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RudyTheDev
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« Reply #5 on: February 19, 2012, 02:49:39 AM »

Note that your links are broken.
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larsiusprime
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« Reply #6 on: February 19, 2012, 09:40:23 PM »

@Rudy:

Thanks! Fixed it.
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